By Adolfo Roman
Education is the way in which humans transmit information (teach) to one another. There are many ways of doing this; one good example is the schooling system, in which children are subject to from an early age. (Video) Games are in its core also learning tools, this can be easily proved by the following, in order to play a game(any game) you have to first of all learn the rules of the game, how to interact with the game. After you have learned how to interact with the game you can then proceed to play around in the game, according to its design. This design can be written in a way that it teaches the player either skills or knowledge depending on the necessity.
“An e-learning resource that helps to upskill primary school teachers and assistants in the use of ICT and digital resources in teaching.”
http://www.desq.co.uk/sections/portfolio/index_search.aspx?Govt=true
“INNOV8, the IBM Business Process Management (BPM) simulation game, gives both IT and business players a better understanding of how effective BPM impacts an entire business ecosystem. INNOV8 also demonstrates how a more instrumented, interconnected and intelligent world supports process improvements and working smarter to help build a smarter planet.”
http://www.youtube.com/watch?v=XfzR_I9N15k
http://www-01.ibm.com/software/solutions/soa/innov8/index.html
http://www.breakawayltd.com/serious-games/overview/
Rosemary Luckin, Kenneth R. Koedinger, Jim E. Greer Artificial Intelligence in Education: Building Technology Rich Learning Contexts that Work (Frontiers in Artificial Intelligence and Applications)
Carol A. Meares Digital Work Force: Building Infotech Skills at the Speed of Innovation

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