A Serious Games (beta) Evaluation Rubric
|
Category |
Exemplary |
Proficient |
Partially Proficient |
Incomplete |
Points |
|
Complete, Correct and Well-Rounded Content
|
3 points |
2 points |
1 point |
0 points |
|
| Presents the player with a complete and balanced set of correct knowledge from the subject area. | Presents the player with an almost complete, correct and balanced set of knowledge. | Presents the player with some correct knowledge. | Provides no knowledge or what is provided is incomplete, incorrect or biased. | ||
|
Focused on the Topic |
Consistently
stays focused on the relevant educational topic and associated processes. |
Focuses on the
topic and processes most of the time. Includes some superfluous content. |
Focuses on the topic and processes some of the time. Includes a lot of superfluous content. | Content and game play are disconnected from one another. | |
|
Encourages Active Player Participation |
Player must
contribute a lot of effort to progress through the game, and the game encourages and supports the efforts of the player. |
Player must contribute some effort to progressing through the game and the game encourages these efforts. | Player must contribute very little effort to progress through the game and the game provides no encouragement to continue playing. | Player can progress through the game without any effort (like watching a movie). | |
|
Problem Solving |
The player must actively solve problems to progress through the game using knowledge and information gathered from previous game play tasks. | The player must refine solutions to problems from suggestions given in the game. | The player must select a solution to a problem from a set of choices given by the game. | The player does not need to solve problems to progress. | |
|
User Interface |
Very easy to use with little tutorial or explanation. | Easy to use after a tutorial. | Usable after sometime playing the game. | Very difficult and frustrating to use. | |
|
Genre |
Genre is appropriate for the player to get the most value from the game. | Genre is not the best that could be used but still provides suitable value. | Genre has not been chosen appropriately however the game has some value. | Inappropriate and inhibits the value of the game. | |
|
Integration of game play and content |
Game play is built around the knowledge and/or processes of the domain and hence highly connected. | Some of the game play is linked to domain knowledge. | None of the game play is linked to domain knowledge however the player gets a sense of how it could. | The game play has nothing to do with the domain knowledge. | |
|
Assessment |
Evaluating the player’s domain knowledge level is directly connected with challenges in the game. | Most of the challenges in the game test the players knowledge of the domain. | Some of the challenges in the game test the players knowledge of the domain. | None of the challenges in the game test the players knowledge of the domain. | |
|
Scalable |
Game is easily used by hundreds of players as it is by one. | Game can be implemented for many players but would experience a limit | The number of game players is marginally flexible. | The game experience for a single person would not be the same if hundreds were involved. | |
|
Interoperable
|
Game includes an interface to existing CMS or LMS (i.e. is SCORM or IMS compliant) | Has an interface to import and export data but only in proprietary format. | It is possible to get player results exported from the game. | Cannot import or export any data. | |
|
Editable
|
Game is fully configurable and content and game flow can be changed. | Game has a limited capability for customizing content. | Game has configuration options built in which provide different sets of game play. | Game cannot be changed. | |
|
Reusable
|
Players can play the game more than once and get a unique playing experience each time. | The game allows for random challenges each time it is played. | The game has a limited number of scenarios providing some replay possibility. | Game play is exactly the same each time it is played. | |
|
TOTAL |
Out of 36 |

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